IX and Voyage of Despair are from the new Chaos story, while Blood of the Dead and Classified are set in the Aether storyline – there is an unbelievable amount of story packed into these three experiences. It frees us up from a lot of decisions made in the past and it allows us to set out a new world, new characters, and new mechanics.Īs often happens here at Treyarch, we'll have a bunch of our great ideas and we'll say, "Okay, how are we going to do this?" And then, we'll say, "Oh, let's just do both," and so that's what we're doing with Black Ops 4 as we tackle both the Aether Story and this new Chaos story, which is what we're calling it, and that’s supported from day one. At the beginning of Black Ops 4, we decided that we'd reached that fork in the road where we had enough great ideas sitting in the bucket so that we could tell a new story. We felt that we were really excited by them, but that they didn't fit in the Aether story. We know that there are certain threads and certain areas that we want to answer, some we’d like to close down, and other areas where we want to go further with the Aether story, but at the same time, there's been certain ideas that we've kept on putting aside during those 10 years. When we released Call of Duty: Zombies Chronicles, we released a timeline, which I think pictorially demonstrates how complex that storyline is. And that 10-year story is very complicated, very involved. And in that story we have different crews: we have the Primis gang, the Ultimis gang, and the Victis gang. So, “When did we decide we were going to make a new storyline?” Because the story we've been telling for the last 10 years has been the Aether story. When did the team decide to go in a new direction with IX and Voyage? So, maybe you want to get your skills together, get familiar with the map, and then increase the difficulty as you want to have more challenge. With 10 years of history, Zombies can be quite intimidating at first, so things like a dedicated tutorial walking you through giving you bot support, so if you play on your own you can still switch on other player characters to play along with you to make it a little less intimidating and putting difficulty levels in as well, so that you can actually set to easy if you want. If you’re new to Zombies, you’ll find that we’ve placed a tremendous emphasis on onboarding – we’re going to help you get your sea legs under you. All of these changes mean that there is a reason to routinely engage with the community and serve up new challenges and new things to discover. Additionally, it allows you to change the systems and change the game. If you’re a Zombies veteran, you’ll jump right into the flow of things, but you’ll find that the experience is more refined, tighter, and more polished. Zombies lends itself to being played over and over again, and our fans sometimes say, "Okay well, I want to be able to make my own challenges – I want to be able to customize it so that I can play the type of game I want to play," and Black Ops 4 allows us to do exactly that. If you've been playing Zombies for the last 10 years, you will find a refined Zombies experience that has all the hallmarks of everything you're used to, but with a lot more power, a lot more flexibility on how you want to tailor that game, and that's something that we've heard from the community as we've been going through developing Zombies, which is, "Give me ways to change the game," right? If I'm somebody that's been playing Zombies for the last 10 years, what will I be delighted to find, and if I'm someone that's picking up Zombies for the first time, what will I discover? I'd say nearly every major system has gone through that filter, and as such, we've put a lot more power back into the players hands, especially in terms of customization and social systems and other mechanics that allow the players to really control the experience and play the game they want to play it. And then on top of that, we've pretty much looked at every major system inside Zombies and made significant overhauls. What that means is that, apart from the content you get on day one, there's three experiences that you get straightaway, being IX, Voyage of Despair, and Blood of the Dead, all on disc.īlack Ops 4 represents an unprecedented amount of Zombies content at launch, which we expect to keep fans engaged. Well, I think the first thing off the bat is like what we said at our reveal: it's our richest and deepest Zombies experience to date. What do you hope for players to experience in Zombies when they play Call of Duty: Black Ops 4?
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